Terry White takes a look at the Mercury Playback Acceleration in Adobe Premiere Pro CS5 with the NEW Nvidia Quadro 4000 for Mac installed in a Mac Pro tower. This video is in support of the written review at terrywhite.com
At the heart of the new Adobe Premiere® Pro CS6 is the Adobe Mercury Playback Engine. This technology leverages NVIDIA® Quadro® and Tesla® GPUs and the NVIDIA CUDA® parallel-computing architecture to deliver up to 8x faster performance for key features like Three-Way Color Corrector, Warp Stabilizer, Uninterrupted Playback, and multi-cam support. Plus, it enables fluid playback of today's most challenging video and D-Cinema formats, including DSLR, RED 4, 5K native footage, and now supports Quadro SDI Output cards for SDI graphics-to-video monitoring. NVIDIA's Sean Kilbride kicks the tires for you.
Focusing on Adobe Premiere Pro CS5 this tutorial showcases the abilities to alter the interpreted frame rate of a native DLSR clip shot at 50p and how to use it as "true slow motion". Because aJBprods Host Jon Barrie is an Adobe Ambassador he is allowed to provide this tutorial prior to the shelf date of CS5. Stay tuned there are more tutorials focusing on the new Adobe Creative Suite 5 Production Premium.
Here is my thorough review of 2 of Sigma's Brush Kits: - Premium Professional Kit with Brush Roll - 12 Brush Kit - Make Me Cool - Aqua Get Your Own SIGMA BRUSHES Here: www.sigmabeauty.com www.sigmabeauty.com Here's the link to the Interview with the owner of Sigma, Simone: bit.ly Hope You Guys Enjoy my Review :) TWITTER: www.twitter.com FACEBOOK: www.facebook.com
Setting in and out points for clips is vital for editing raw footage. See how to do that and the different ways to add your trimmed clips to the timeline. This is basic stuff, but helpful to learn the many ways to add to the timeline. - Jon @ aJBprods